Wednesday, 30 November 2016

Criterion D: Evaluating

30/11/2016

CRITERIA D - EVALUATING THE SOLUTION.

You have to evaluate the solution. You should be able to:

ii. critically evaluate the success of the solution against the design specification
iii. explain how the solution could be improved

iv.Explain the impact of the solution on the client/target audience.

Self-evaluation against Design Specification



Needless to say that since the Evaluation was done by me, I must say that whatever I wrote is true. What I can tell you is: I am a little upset because 5/9 of my requirements are not met and the other 4 are. So I just hope that I could've gotten more met features. 


7/12/2016


TASK 2 - PEER EVALUATION

1) Type the second sub-heading : Peer Evaluation against Design Specification.

2) Type the name of the partner that you will be peer-evaluating.

3) Complete the table shown below for your partner. 

4) The image of this table has to be posted on the peer's blog.

Reflection on what your peers evaluated

  • Did your peer evaluate your blog according to the table? Were you happy with the evaluation.
  • Were his/her suggestions useful to you?
  • What new ideas or suggestions would you implement from those suggested by your peer?



So today, I had to get and give Peer Evaluation for and from Yahya and Bhavya. So, Bhavya was very dedicated and caring enough to give me his Peer Evaluation to me about my blog. So here it is:



I have done Evaluation towards and sent him the Evaluation. Don't believe me? Here it is: 


I feel I have fairly marked Bhavya's blog because I used the table to make sure that the blog is well created and also well marked. I am very happy with the evaluation that Bhavya has given to me and also quite happy about the Evaluation . 

Well, Bhavya didn't give me any suggestions and so I don't have anything to say regarding his suggestions. 


12/11/2016

Final Reflection of the entire Project 

  • Write a paragraph or two about how the solution you made could be improved specifying any particular areas?
  • What ATL skills did you develop with regard to Creative Thinking, Communication and Creative Literacy?
  • What is the Global context you looked at with regard to your creations and how does it relate to Orientation in Time and Space?
  • Do designs created by you be produced in real life situations and appropriate? If so how and if not how?
  • If you were to redo this project again what would you do differently and why?

Well, the end of the shoe looks really bad and look like Clown shoes and that makes it very bad; the shoe is supposed to be for running and so, to fix that I would definitely the bottom to make it sloped and the very end should've had the half sphere. The size of the shoe is very random and I didn't follow the  Design Specification very much.

If I hadn't used my Creative Thinking skills, I don't know where I will be. Most of my work in the TinkerCAD shoe designing was required lots of creative thinking. Such examples of this statement would be: When I had to think about how  I was going to create the shoe using the resources in TinkerCAD (what shapes and techniques I was going to use). My Communication in this blog was also very extraordinary. I do remember in one of our classes that the whole lesson was dedicated to this blogger to type on. That's why I feel that this blog, "communicates" to you about what we have been doing in the class. I am not sure what the question exactly means by Creative Literacy, so I cannot give an answer for that.

I really feel that my work is appropriate for Real life Situations because, nowadays people like to monitor their heart rate and their steps and etc. for they find this type of technology very sophisticated and interesting. So, if it were on their shoes, it is also not as bad and it could also be as efficient as the technology we have today.  Plus, the shoes that come now days are just... beautiful, creative, colorful, innovative and pretty much any cool word you can give. Don't believe me? Check out these websites:

http://www.adidas.com/us/men-running-shoes
http://store.nike.com/us/en_us/pw/mens-running-shoes/7puZ8yzZoi3?ipp=120


If I had to do this project again, I would have definitely tried to use a different software because that there are some really good softwares that can really work out on making some very technological and futuristic shoes.

12/12/16

This the ATL REFLECTION.




This is for the end of the topic generally.



This is regarding the IB Learner Profile. 


Wednesday, 16 November 2016

Criterion C: Creating The Solution

16.11.2016

Exploring TinkerCad Skills and to create my chosen design.


INSTRUCTIONS: 

1. Put a screenshot of your object on your blog. 
2. Create a plan of the steps that you followed for creating the product.

Write a reflection on your blog after each product by answering the following questions:- 

REFLECTION

1) What are the basic shapes that you used to create the product?
2) What are the techniques that you have used for creating the product?( eg:- making holes, making curves etc)
3) What are the challenging things that you encountered while creating the product? 




23/11/2016


My Shoe Design so far... 

So far, my work on TinkerCad to create the electronic shoe that can monitor steps, distance, time the shoe has been worn and also the amount of calories burnt... is not finished yet. The steps will be written down once it has been finished which should be (don't take my word for it) 27/11/2016. This is how it looks so far: 

I tried to get a full 360 Degree view of whatever is on my shoe so far. All I have to do now is to focus on the top of the shoe and I should be done. I also need to confirm with my drawings that this is matching it. 


27/11/2016


The Masterpiece Presentation

So, I was finally able to finish my shoes on TinkerCad and take screenshots of them. Here they are:

Left of the shoes

Front of the shoes

Right of the shoe

Back of the shoe


Personally, I tried my best to make the best shoes but compared to some of the others that I found on the Internet, this isn't the best. This is probably one of the worst. In fact, if you want, here are some shoes created by others that I found in the TinkerCAD Gallery: 









As you can see, if you compare mine to other people's projects on TinkerCad I would say that my level of skill on TinkerCAD is quite low. I must repeat, I did do my best.


Don't get me started on the ways to create my shoes. They are quite long and I am not sure if I will be able to remember it all. I will try anyway:

Steps on how to make the shoe. 


  • I start by going to the Geometric Library and taking out 2 round roofs and rotating them in 90 Degrees clockwise for the one on the right and for the one on the left, rotate the round roof 90 Degrees anticlockwise. 
  • Next, get another round roof and and put it on the back of the 2 round roofs that are playing the role of the sides of the shoe. Make sure that the flat side is being placed on the back of the shoe so that the curved area sticks out. 
  • The next thing is to get a half sphere and put it exactly on the opposite of the round roof that is placed at the end of the shoe. Place the half sphere in such a way that both the flat sides are facing each other. 
  • Now, the round roof at the back of the shoe should be stretched in height. Do it to the most appropriate height, because this is going to be the heel counter. 

  • The next thing is to prepare the sides of the shoe. Since I had to follow my design on paper, I had to get 2 boxes from the Geometric Library and I had to make the thickness of the boxes quite small because and the length of the box had to be made in such a way that it turned into a box to a rectangle. 
  • I repeated making those boxes and then over lapped them on top of each other to make the cross and also to make the A-like structure on side of my shoe. 

  • Probably the hardest part of making the shoe: Making the monitors. To make the monitors, I had to get a lot of numbers from the numbers library because there is no feature where I can type in the numbers that I need (This is something I wish that the developer of TinkerCAD install). So, I got out all the numbers and also all of the letters that I needed to write some words. 
  • The next thing I used was to put the numbers and the letters together to make the proper words and numbers. Ex: If I were to pull out the numbers 1, 5, 0 and the letters C, A, L, S. I would put them together to make: 150 Cals. 
  • Once you've made the right numbers and letters, you can finally group and put them aside. 
  • Next, get a box and make it like a flat rectangle with the thickness of 1. Then, put those numbers and letters onto the box. That box can act as your screen of the digital screen. 
  • The hardest part of the whole making of the shoe: To show that I will be having a cover to resemble that my shoe digital monitor is protected by a water resistant and scratch resistant and heat resistant cover, I need to put lines in the monitor. I can only put them vertically and not horizontally because if I were to do that, then the letters and numbers would become messed up. So, strategically, the boxes have to become like little I's so that they could go into the digital screen without messing up the numbers. 
  • If you have followed it correctly and done it how did in my shoe: This is how the monitor should look like:  



The next thing that comes that is indeed one of the most important of them all is: The FPA (Foot Placement Area) and this was quite a lucky thing for me. I will not give the story but I will just tell you how to make the FPA.

  • First, go to the Holes Library and take out a square shape hole. Now, adjust the square in such a way that the foot can be placed properly. The next thing that you need to do is to select (using Right clicking and holding down shift) the hole shape, and the 2 sides of the shoe. Then press the "Group" button which is close to the top right hand corner of the screen. Then once that is done, ungroup everything and wait for 2 seconds. There you go, there should a hole in the shoe for the foot to be placed. This should look like the example below: 

The next are the laces, and the most realistic part of the shoe. I really do love this part of the shoe because it really gives a good touch to the shoe. Here is how it is done: 

  • Get a round roof shape from the Geometric Library and then place it in front of the Hole Square Shape that you used to create the hole. Then raise it up in such a way that the round roof is in line with the Square Shape Hole. If this sounds confusing, you will be able to get it as you do it. 
  • Next are the laces. For this I took 6 spheres and I got a new shape that I haven't mentioned yet: A Torus. There are 3 different types of Toruses and they are: Torus Thin, Normal Torus and also Thick Torus. Depending on the size of the lace you want, you need to make the laces. 
  • You take out the 6 spheres and put 3 on each side. Then, try to adjust the last toruses to be able to connect with the spheres. 
  • Group the spheres with the toruses.
  • To cover your tracks, try to put the lower part of the torus under the round roof so that it looks from the outside that the laces are connecting with the spheres.  

  • The next thing that need to be done for the laces are is the classical knot to symbolize the shoe's laces. For this, you will need to go to the Geometric Library and get out 2 Thin Toruses, 1 sphere and 2 boxes.  Now, rotate the toruses so that they look like the bunny ears of the knot. Then, at the end of the bunny ears, place the sphere in between them to resemble the knot. The 2 boxes will be used to make very small, french fry like, rectangles to resemble the end of the laces after using tying the knot. 
If you followed all of these instruction carefully and you are able to make laces look similar (if not same) to the shoe, the laces should look like this: 



  • I can't not believe that I have not mentioned this at the start but I guess I will do now, the LOGO! Now, the Logo is not hard because it is basically placing an A near the heel. The hard part might be if you do not find space to put it. So that is why you might struggle but otherwise there is no other reason to be struggling. This is how it should look like if you are trying to copy my shoe. 


  • The next thing is to make the memory foam of the shoe which is supposed to be under the shoe.
  • Start by getting a box from the Geometric Library and color it black. Make the box a little bit thick because it should make the runner feel that he/she is running on air/clouds. 
  • Put is under the shoe by raising the shoe; select everything in the shoe by holding the left click on the mouse and drag it to cover everything. 
  • Then, there is a black arrow at the top of the shoe, hold on it and raise the shoe. Finally, the shoe will be raising up. Please do not raise too high so that you can see the shadow of the shoe. 
  • The shadow of the shoe will be able to be presented on the workplane and then, using the shadow, place the memory foam under the shoe.
  • Bring the shoe back down and make sure that it is presentable when seen on TinkerCAD. 
If you want to see the memory foam: here it is: 






Reflection 

The most common shapes that are being used in this shoe are: Round Roofs, Boxes, letters and numbers, spheres and toruses.

I used a lot of copying and pasting. I had to do quite a bit of grouping. Usually, I use Alt to copy shapes but I didn't use it in this case. I also used my skills of my making holes.

I found it difficult to make the shoe realistic and at the same time maintain a proper shoe form. I think making the monitors of the shoe and also putting the cover of the monitor was even harder. Also making the border (front, back, left and right) of the shoe realistic was difficult because, like Ms. Veena said, the shoe will not meet our expectations due to the limitations of the shoe.

Wednesday, 26 October 2016

Criterion B-Developing Ideas.

Criterion B- Developing Ideas                                   26/10/2016

There are four strands to this. 
-Design specification
-Design sketches and ideas
-Planning 
-Choosing a design


26.10.2016



Design Specifications.

So, in this lesson today we focused mainly on underlining keywords. So, this is how the lovely Ms. Veena told us to do in Digital Design today. So this is how it worked, Ms. Veena displayed an essay on the board using the projector. Then she read it out and the essay was about Board Games. The activity was to get at least 25 keywords inside of a funnel which was drawn on our papers.

Then after that, we were supposed to be paired up. So I paired with Youseif. Then we shared answers. 

The next task was to narrow the 25 words to 5 most important words. So our 5 words are: Themes, Portable, Colorful, Dice and Instructions. Below are the words I got and the 5 words in a different funnel 








Next, under the 2nd funnel, we wrote Specifications points for each word. So, I wrote the 5 points. Out of the 5, 4 were crossed out with a Red Pen because they were very bad specification points. 

So these are the new ones:

  • Dice: Boardgames usually contain a dice that has 6 sides, and each side contains a number from 1-6. 
  • Instructions: Every single board will have instructions that state the rules and regulations of the game. This makes the game fun and gives the game its, "Shape". 
  • Themes: By themes, I can give some examples: Chess has an medieval theme because the pieces on the board are related to the Medieval times (such as: Horses, Rooks, Kings, Queen, etc). Monopoly has a business theme because it's all about selling products and gaining money. From the examples, you can say that themes give the game a good taste and feeling to the game. 
  • Colourful: The packaging, the counters, and the board itself all need to be colourful. This is so that the game isn't dull and that they playing brightens the players. 
  • Portable: Most, if not all, are portable. This is because the packaging of the game acts as a case/ box that people can use for transportation of the game. This makes gives more time to enjoy the game and that you can enjoy wherever you are. 




So, I will took my Design Situation to a Design Brief. Now... I will take them into a Design Specifications. The Specifications are in the form of a table which was created on Word Document.


Here is Design Specification #1:


Note: I have decided to split the table up into different pictures instead of the whole thing in one snip. This way, you can see better.










This is Design Specification #2

I have done the same thing in #1 in number 2: To take separate pictures of the table.











This is my 3rd Design Specification. 

THIS IS REGARDING THE TECHNOLOGICAL SHOE. 



You might be surprised that I have a 3 Design Specifications even though I have 2 Design Situations and 2 Design Briefs. The reason is: 

Ms. Veena had told us that our product should be something that has not been created yet. So when I checked my work, I noticed that both of my products were already too basic and that there was sure to be a digital clock and plastic jewelry in the stores. So, if I added this shoe that could read the amount of time exercised and the amount of calories burnt. 

Since I was adding a new product I had to do another specification, for it. 



7/11/2016

Explosive things happened to me in IT today. First of all, I had decided to work on the sketches of all my work. I was told then that I was had to make 3 different types of designs for all three of my products. So, by doing the math: 3 products x 3 types of designs for each product = 9 papers that contain a type of design for a specific type of product. 

After hearing this, me and Ms. Veena had a little discussion on this and I soon realized that the jewelry work is going to be a hassle because my idea is too vague and so all types of jewelry were going to have to be implemented. So, I decided not to do the sketch idea for the jewelry product. 

That led me with 2 products to do. They were: The shoe that can monitor your: Amount of time that the owner (of the shoe) wears his/her shoes, the total distance that have been covered by the runner, the amount of steps that the owner takes and finally, the amount of calories that the owner burns. COURTESY TO ARMAAN MOHAMEED because he helped me in getting the ideas of what shoe's capability should be. I did 2 of them and after critiques from him, he told me 2 more ideas to implement in the shoe.



Here are the design sketches for the shoe: 






So, the shoes above are actually the last ones that I have designed. The look pretty good in my opinion and they look more like basket ball shoes. Unlike the other shoes below, they don't have a 3D Foot Placement area (where the topline, insole and other places where the foot is placed in). By the way, FPA stands for, "Foot Placement Area". This is something I just realized as I write this, so please forgive me if that doesn't look that appealing to you. 

The shoe is similar to everything in the other shoes, so there might not be that much difference in the shoes except for their designs. 




First shoes designed, and my favorite looking shoes. I tried to imitate the looks of Asic's and Reebok's shoes. The ones that lines on them for style. I really do think that they look good and that I did a good job. Just like the other shoes, this one has the monitors. This also has a tongue. This also has a 3D Foot Placement area.  

 



These shoes were the 2nd shoes that I designed. It has a really, really basic design and there's really nothing special about these shoes. The only thing that is unique is this: The pink part of the shoe. Like how Sketchers have something something called, "Memory Foam", which is basically a material that is so soft, that makes you feel that you are walking on air. So, in this case, I think the bottom of the shoe should be made completely made of, "Memory Foam".

By the way, I just wanted to let all of you know, that I have used one of the photos from Google for inspiration. This is the photo: 



This the reference: '

CanStockPhoto. 2016. Athletic shoes illustrations and clipart (3,387). [ONLINE] Available at: http://www.canstockphoto.com/illustration/athletic-shoes.html. [Accessed 9 November 2016]




11/8/2016



Yesterday, I did all of my shoe design sketches. This time, I am going to display to you my design sketches of the digital clock. 





The first picture and the second picture are both linked into one design but with different views of the clock. This is the initial design that I thought of. Then, where I realized that I had to make more different types of designs, I got creative and I am starting to think that the pictures below are actually better. 

The clock has a blue colored digital screen and the case of the screen is colored red. The case is supposed to be made out of decals of music and sports.  

This is probably something I don't want to buy or create. That's because it's very badly drawn and also very badly colored in. I don't know how many marks this clock would give me. If I had to be the marker, it would be: 5 on the MYP Scale. 


This is the last creation that I designed and I wanted to make it a long clock which has a stand. 

What I really do like is that the decals here are really good because they have good vocab words like: SIX! HOMERUN! GOAL! I feel that they really do stand out. They were done quite well to stand out and was really able to keep its shape and color. The green and the scarlet color match really well too. 

The stand can really be better because, it's really not that well drawn. I think that's the only real problem with this clock. 

The reason that this clock is actually quite satisfying to me in my descriptions is because, this is the was the last clock that I designed and so I was able to learn from all my mistakes. 






For this one, there are literally 5 decals on the digital clock because, my Sharpie was not able to properly work on the crayon coloring, so I just kept the colors on the clock because it looked quite good without the decals anyway. 

I must say, I was quite right. The photo was quite exquisite but the biggest problem is, it looks more like a tissue box than a digital clock. I really do hope though that I get good marks for my coloring and creativity because, remember, I had to think of more designs when I found out I needed 3. This and the clock above were both clocks that came from the top of my head and they turned out pretty well in my eyes. 

9/11/2016



This is the evaluation of my designs that were posted on this blog. It worked like this: Any 3 people who wanted to check out my designs out, they would go to my blog and would fill out a column, either as Person 1, Person 2 and Person 3. The names of the people who checked my designs are given above: Adam, Ban and Jonas. 

I appears that they all gave the same answers. They have all said that my shoes are the best ideas and that the first and 2nd shoes are really good. They have said to add more details and more designs to more shoes, I will think about that. 

I am happy that they were happy to see my designs and that they like my shoes because the truth is, I actually love to shoe design and so if they love my shoe designs, this means that my skill of shoe designing is good. This uplifts me and gives a spark of light in my heart.


17/11/2016

After going through my design specification table, I was told to check if my product was meeting all if not most of the standards that I wrote down on my Specification Table. Now, since I did 2 products that were sketched, I had to decide which one to discard/not do. So, after some quick thinking, I chose to discard the clock project because, it's already a product in this world of technology and I also like to do shoe designing. So, I stuck to the shoes. Finally, this is what the shoes looked like (after going through the Design Specification Table). 





I also made this table to determine which was to determine which project I was going to pick and also how the final project should like. 





Wednesday, 5 October 2016

Criterion A: Inquiry and Analysis.

4/10/2016


Research on the History of Digital Printing. 


The first Digital Printing started in the coming into the market and into work in people's offices and homes in the early 1900s. The world's first Digital Printing Press was created in 1993 and was called, "Indigo" and due to this, the history of Printing changed. The Digital Printer triggered people to make high quality, personalized and short-run. 

In 1977, the name of the printing press was created by Benny Landa to create the world's fastest photocopier. Landa later found out that the same ink that can be used by a photocopier, ElectroInk, could also be used in printers. 

In the year 2000, a company called, "Hewlett Packard Company" made a $100,000,000 investment in 13% shares of Indigo Printers. Soon, on the 6th of September, HP requested for the remaining amount of shares for an investment of $629m! With that, Landa was able to be able to say, "Our vision has always been to lead the printing industry into the digital era and to see Indigo technology pervade the commercial market. Now, a part of HP, that goal is in sight."


References:
  • Unknown, M. (2011) History of Digital Print. Available at: https://www.printed.com/history-of-digital-print (Accessed: 5 October 2016).


3D Printing. 
3D Printing is literally what is sounds like. It's a type of printing that allows objects from inside your computer and that you mold and create in a 3D shape, into a real-life 3D Design. 3D Printing's is called, "Additive Manufacturing," This is because it's just constant layers being placed on each other to make a proper object.

Do 3D Printing, you first need to install a 3D Printing program which can programs/softwares such as:

  • Blender. 
  • TinkerCad. 
  • SketchUp
  • Nettfab Basic
  • Cura

For those who are looking for rapid manufacturing and rapid prototypes, 3D Printing. Here is an unbelievable example: In China, huge 3D Printers were used to 3D Print HOUSES and they were able to FINISH IT IN 1 DAY. The cost of the house? LESS THAN $400,000! So this can be used for a variety of things that can make the time of creation and cost of the product shorter/smaller.


The history of 3D Printing started like this:

The history of 3D Printing is so huge, that if I were to put all down in my own words, not only will the difficulty is hard, but the time will be so much. So I will name some really important dates.




  • In 1981: Kiedo Komada of Nagoya Municipal Industrial Research Institute created a functional prototyping system using something called, "Photopolymers" which according to the dictionary means, a light synthetic material, used especially for printing plates or microfilms. They were used to make solid blocks by using the technique of layering.
  • In 1984: The king of all years in the eyes of technology, and possibly the whole world. The birth of the real life of 3D Printing. Charles Hull created something called, "Stereolithography" which is 3D Printing by using digital data. 
  • 1999: Mind-blowing news! There was a lab created especially for uniary bladders that are synthetic scaffold 3D printed which is then coated with their own cells.

Some of these facts show the history of 3D Printing and one of them shows how powerful and life changing 3D Printing can be.



References: 



3D Printing. 2016. What is 3D printing? How does 3D printing work?. [ONLINE] Available at:http://3dprinting.com/what-is-3d-printing/. [Accessed 10 October 2016].

EOS Industrial 3D printing - Process, method and benefits. 2016. EOS Industrial 3D printing - Process, method and benefits. [ONLINE] Available at:http://www.eos.info/additive_manufacturing/for_technology_interested. [Accessed 10 October 2016].
all3dp.com. 2016. 20 Best 3D Printing Software Tools (Most are Free) | All3DP. [ONLINE] Available at: https://all3dp.com/best-3d-printing-software-tools/. [Accessed 05 November 2016]. 

Redshift. 2016. History of 3D Printing: It's Older Than You Think. [ONLINE] Available at: https://redshift.autodesk.com/history-of-3d-printing/. [Accessed 05 November 2016].


AV Plastics Injection Moulding | Get Stuff Made. 2016. 3D Printing History | AV Plastics. [ONLINE] Available at: http://www.avplastics.co.uk/3d-printing-history. [Accessed 05 November 2016].
T. Rowe Price Associations. . 2016. A BRIEF HISTORY OF 3D PRINTING . [ONLINE] Available at:
https://individual.troweprice.com/staticFiles/Retail/Shared/PDFs/3D_Printing_Infographic_FINAL.pdf. [Accessed 5 November 2016].




!TINKERCAD LESSONS!

Courtesy to Alice Loveri and her blog. It was because of her blog that I was able to get the order of lessons in TinkerCad correct.


Lesson 1: Learning the Moves. 



For this one, as my 1st lesson, they asked me to take a 3D Modelled building and move it towards an outline of the real buildings position.

The point of the lesson was to teach me how to move buildings to a designated spot, which was marked by a orange coloring. This is what it looked like:


This is what it looked like on the TinkerCad.
Reference: Instructables.com. 2016. Tinkercad Basic Skills. [ONLINE] Available at:http://www.instructables.com/id/Tinkercad-Learn-Lessons/. [Accessed 17 October 2016].


So, the model on the left was basically supposed to be aligned with the orange outlining. That's ALL I HAD TO DO. IT WAS SO EASY. 

I was ready for my next lesson. 


Lesson 2: Camera Controls


This is required no building at all, in fact all it did was to ask me to move my camera around and the different controls that were needed to look around the stage. Just to let you know: Behind that stage there is a white-3D singer with a mic on the stand. I accidentally also moved the stage a little bit. 


Lesson 3: Creating Holes.


This lesson was about grouping making holes inside the shapes. I was given a wrench at the start of the lesson and it was laying there on the workplace. 

So I started by going to the shapes Library and I got out a Hexagonal Prism. I placed it in such a way that it was connecting. Then they showed me something called the Inspector which changes the color of the shape that is selected and allows you to make a, "Hole" inside the shape. So I pressed the, "Hole" button and the shape turned into what it looks at the top. 

Finally it taught me something I will never forget in my whole life of TinkerCad: Grouping. Grouping is when you put 2 or more 3D Objects together to make one big object. Take the top image as an example: The Wrench and Hexagonal Prism were both selected by using Shift and in the top right hand corner, there was a called "Group", and this made the 2 shapes together. 

If you don't believe me, then look at the light blue box at the bottom. They are covering both of the objects, which shows that they have become one object.  


Lesson 4: Scale, Copy and Paste. 

This might have been the most easiest by far. All I had to do was to create 3 different types of cylinders that then should contain different types of dimensions. This can be that on can be normal, the other one taller than rest and the 3rd one is the shortest of the rest. This I found quite easy and it wasn't rocket science.

Lesson 5: Key Ring, Letters!


So for this one, they laid all the letters of the alphabet on the workplace, and they put the Key Chain Model. Then it taught us how to make our project private so that no one else could access it. The next step was to take whatever letters we needed from the alphabet that was laid on the workplace and put in on the Key Chain. I had to copy and paste a few of the letters because I happen to have the same letter (A) repeated more than twice. 

I had accidentally deleted the Bs in the alphabet, because I thought I wouldn't need any of them. That's when I remembered that I needed 2 Bs because my class is 8BB. So I went into the letters Library on the right side of the page and brought 2 from there. 




Lesson 6: Die on the workplace.


For this type of work on the die, I learned  how to move the WorkPlace to a higher level that it is in default. This looked like an actually dice and was quite uneasy but not impossible.


10/10/2016

Today, I and my class focused on doing 10 lessons of TinkerCad. That is also I was able to do in class and at home. The following snips of photos show that I have taken the lessons and whI did in them. The only thing in my descriptions is that I don't know which I did first and which I second and so on and so forth. (Please excuse the fact that the font is kept in the middle instead on the left side of the page, unlike this one.)




Lesson 7: Minecraft Party Glasses. 
Party glasses by yours truly.
So these glasses were done in class and took so long that I it was the only lesson that I was able to finish successfully (the others you will see today are all done at home). I do have to admit though a few things:

  • I learnt to use the Alt Trick which basically copies a shape and then moves it to another place AT THE SAME TIME. 
  • Then a lot of my friends have helped me with a lot of camera movements. 
  • The best people to ask help for, in TinkerCad should be Bhavya and Armaan,
Finally, at the end of this lesson, I can see that with a lot of time and effort, you can make some basic but cool things.

Lesson 8: Chess Pawn.


This was quite annoying and actually took a long time. This is because there was a lot... a LOT of stacking up and the workplace had to be moved quite a lot of times. This made me able to stack the materials together. These materials were like: A Sphere, a back flipped cone, etc. 

Finally the final result, thanks to TinkerCad's awesome creativity, they were able to create a cool and realistic pawn. As I write this I realize that this is a very high skilled lesson because to have the same creativity that TinkerCad had to create this would be amazing. Putting the most unexpected shapes together to make a Pawn was very creative. 

Lesson 9: Saw. 


So after making the chess pawn and the Minecraft Party Glasses. I thought is couldn't get any harder. I was wrong. The SAW is harder to make than it looks. The reason being that I had to put 5 or 6 hexagons, right next to each other and the problem was that each hexagon that moved to the right, it had to become bigger and so it was hard to make sure that all the hexagons had to follow the orange line. It was not easy but I tried. 

In this lesson, they taught me how to use Ctrl+D, which means to Duplicate an object that is selected. Then this brought a question up in my head: Why is there 3 ways to a duplicate shape/object? Why isn't there just one. If you were wondering what they were (the 3 ways to Duplicate an object): 
  • The Alt trick: Hold the Alt button and then move the object to another place, and there will be an automatic copy in the, "another place". 
  • Copy and paste: This is very self explanatory because all you do is: Pick a shape, Ctrl+C, Ctrl+V and then drag the shape to the other designated area. 
  • Ctrl+D: Choose an object, do Ctrl+D and then move that Duplicated Shape to the other place.   



Lesson 10: Paper Clip.


PHOTO OF MY WORK IS SADLY NOT AVAILABLE.

Azaan, where is the photo?! Ok... I was not able to retrieve it. You see: I was working on it and I knew I was not going to finish it because I was struggling and it was taking a long time. So I saved my work and left it. 

I opened it again, and I still couldn't finish it. Then came the sound of my father telling me that I had to leave for an event. So, when I came back, I couldn't find. I really couldn't finish it and I couldn't find it in the lessons area and even the projects area (sometimes my lessons get taken into the projects area).  I still couldn't find it! 

The good news is that I still remember some of my progress on this work. I remember that I was stuck on box and moving the workplace and then after it, I had to change the dimensions of the box. It was quite difficult and if I did finish it, then my work would be on this blog. 



Lesson 11: Die from Scratch


This is 10 times much easier than the SAW project or any project that is under the number 7. That's because it's the exact same as Lesson Number 6. The only thing different is how we had to drag everything ourselves. It was super easy and I think this should have been lesson number 8 or something like that.

It told me that I had to group all the numbers together. That is what makes all the numbers white, the die was white and so since I grouped the numbers up with the die, the numbers became white as well. At first, I followed all of the instructions and none of the numbers came up. So, then I ungrouped all of the numbers with the die and then redid it, and that time, it came out well. 

Lesson 12: Ruler 10cm 



This was quite time consuming. The steps were quite easy TO FOLLOW but there WAS TOO MANY! The difficulty was low but the quantity was high and that made this project really annoying. 

It required me do a lot of copy and pasting. Because I constantly had to keep copy and pasting roof shapes, then I had to change their dimensions and I also had to convert some into hole features and not solid figures. 

Just like the paper clip, I lost the instructions of making the ruler. So, using my crafty mind, I used my mind and went into a new tab and took another lesson for making the ruler and it told me the instructions then. By the time I lost the instructions, I knew I was around the 6th step or so. So I was able to follow the right numbers. 

The ruler was supposed to be 10cm long but it's only 6 cm long because, the box that was then turned into a flat rectangle was only so long that I forgot 2 things: I had to make it 10cm and how to expand the length of the flat rectangle. It was stupid but I tried my best. The ruler looks good though right? 



Lesson 13: Basic Button




For this one, they told me take a cylinder and to make the height really small. So I did that, the next thing they asked me to do was to take 2 cylinders and make them really tall and also really thin. Then they asked me to use the Hole feature for the 2 cylinders. Finally they asked me to place those cylinders in the middle of the button. They told me the lesson was over but I knew it wasn't over. 

Since the cylinders were so tall, I knew that it was not possible for it to be a proper button and so I made the cylinders (that had the hole feature on them) to be about the height of being able to make 2 small holes inside the button. 



Then finally, I don't know what number this one is or anything but I found it in my lessons page so I think I should put it up here. 




Well, there were no instructions and when I found this in the lessons page and I opened it up, there was letters put up, and the key ring that was pre-made. I really didn't know what to do or what I had to do so I just took the letters that could fit my name and then I put them on the ring. I changed all the letters' colors to blue. So this how it looks. 

Naturally, I found really easy and it was something that I was able to finish in around 2-3 mins. 

12/10/2016. 

Today, we are focusing on a project. The Design Situation has been created and now it needs to be solved using TinkerCad. Then after that, I have to create a 2 other projects. So here is the Design Situation that was given from the teacher: 

The UAE Nurses Association claims that one of the most difficult parts of their job is dealing with small children who have a fear of needles.  Although the association has some tips and tricks like putting numbing cream to partially freeze the surface of the skin before injecting medicine, sometimes the anxiety levels of small children are so high that it is difficult to get them to hold still.  If only there was an easier way to administer medicine within the syringe.

CREATE A USER FRIENDLY SYRINGE AND WRITE YOUR REFLECTIONS

Now this is my Child Friendly Syringe. 



So if you don't know what this is, this is a Iron Man model and inside it, the syringe lays inside it. If you don't believe me, please notice the little stick at the top of Iron Man. That stick comes from a real syringe that was created by me. I created the real syringe and behind the Iron Man model and to make the Iron Man say that he likes it and that the syringe makes him strong and smart. This would make it sort of a like an advertisement.

So after getting some feedback from my mom, she said that I should put the actual syringe inside the Iron Man. So, I did some work on the colors of the syringe. Then I even did some editing on the Iron Man himself. 


So why did I do this you might ask. Well, it's because a lot of teens/adolescents really like Iron Man. I can prove this by saying this: Whenever I walk into my school, I see a lot children coming to school with Iron Man styled bags and a lot of adults and teens (especially) watch Iron Man movies, I thought that Iron Man was the best way to go. 


HERE IS THE NEXT TASK WE WERE GIVEN. 

With the above scenario in mind you have to write a problem situation of your own to develop 2 OTHER products in TinkerCAD. A problem situation is called as a design situation. 

You may choose from the following options to develop a design situation:-
  • Figures, Miniatures and Home Décor
  • Toy item
  • Jewellery


So now, I am going to be writing about 2 more design situations right now. I hope they are good and that they are good enough for being qualified. 

Design Situation #1

Teenagers have very busy lives. School, family and social activities mean that being punctual is very important. I will design and make a wall clock that will be appealing for teenage boys. It will be a modern design and will be suitable for a teenage boys bedroom. Because the design will appeal to teenage boys, them they will be more likely to look at it, read the time and therefore not be late.

Boys teenagers usually always have somewhere to be. They can be at concerts to either play or listen to music. They might need to go to Football, BasketBall, Cricket, etc match to play. They even need to know when to start studying for school. Just like me, the wall clock will be very useful and a necessity to teenage Boys. Usually, I need to know what time is when I wake up. Since I need to leave the house at seven, my alarm is set to 6:15am. So, if I see that I wake up at say 6:30 (which means that I over sleep by 15 mins) then that means that I know that I need to get ready even faster. So my clock really saves me. 

So I can make the clock attractive by having really bright colors. Then I can also design it to have a different outline and not just a round shape. Finally, the inside should also contain rock-stars or footballers and what not. Another idea is that it can be a digital clock, to make it easy to read the time. This also links it to the modern world because a lot of people use digital clocks more. 

   Here is some evidence: 

Using this web link: YouGov: What the world thinks. 2016. YouGov | Almost 60% of 16-34 year olds use a phone as their primary timepiece . [ONLINE] Available at: https://today.yougov.com/news/2011/05/05/brother-do-you-have-time/. [Accessed 22 October 2016].

Almost 60% of 16-34 year olds use a phone as their primary timepieceIt turns out that 16% of people use digital clocks and Hispanics are more likely to be found with a Digital Watch! Although 16% doesn't sound like a whole lot, 60% people from ages 16-34 years old have been found using their PHONES as their primary way of telling the time, even if they have a watch with them! Everyone should know that most if not all phones contain Digital Clocks on them; this would mean that people would accept the digital clocks. 
Another explosive study that I just found out by this website: 
Gallup, Inc.. 2016. Teens and Sports: "Let's Play" | Gallup . [ONLINE] Available at:http://www.gallup.com/poll/5710/teens-sports-lets-play.aspx. [Accessed 22 October 2016].

It turns out that whoever are above average and excel very well in school turn out to play a lot of sport. This percentage also happens to be 57%! This is really shocking because now I have learnt how sports can really help the academic life. 
Do you see the link? Those who usually do good work in school are good time-managers. Those who do good work in school (for teenagers) are known to play a lot sports. Which would mean that those who are really good time managers. In conclusion it would be perfect if the clock would have a sporty theme; this will make school work a lot easier. 



Design Situation #2: 

2. A person started a shop that sells some Plastic and unreal Necklaces, Bangles, Earrings to little girls (and boys if they want ;) ). The store just opened up and are still not able to get/afford proper diamonds, gold, etc to create real jewellery. So they decided to use and STICK TO using TinkerCad so that they could make lots of child friendly and fancy looking jewellery. They will also be a lot more flexible in their creations. This will attract more people and more people since they will have a different range of Jewellery.

They are trying to look for jewellery such as:


  • Rings. 
  • Necklaces.
  • Earrings.
  • Bracelets. 
  • Heavy Earrings.  

This is an example of heavy Earrings.
References: Fashion Urge. 2016. Incredible And Delightful Long Earrings - Fashion Urge. [ONLINE] Available at:http://fashionurge.com/incredible-and-delightful-long-earrings/. [Accessed 17 October 2016].

  • Chokers.
And the designs should be Diamond, Gold and Silver or just plastic jewellery that is colorful. 

After doing a survey with around 10 people: The results were given in on the different types of results: 

Question: What jewellery do you like?

The results are: 

Rings: 1
Necklaces: 0
Earrings: 2
Bracelets: 5 
Heavy earrings: 1
Chokers: 6

The next question is: What design do you like?

Diamond: 5
Silver: 3
Gold: 0
Colorful: 1

Please note: The 10 people that I asked were allowed to give more than 1 answer. So if there are more the amount of votes given are more than 10, then please understand that a few people have decided to choose more than 1 answer.



So after using these results, they had shown that Bracelets and Chokers are really big. Surprisingly, there were no Necklaces. So, using the results, the people who are designing their products can use this data to definitely tell that a vast majority of people will be willing to buy a lot of Chokers and Bracelets. Although, there were little results for the other jewellery they can still make a good quantity of Necklaces, Earrings, etc because only around 10 people were asked.


Design Briefs. 

Now, each of my Design Situations will now be put into a design Brief.

Design Brief #1

So I am going to be designing a round Digital Clock that will be used to tell the basic time. The design will contain sports people and rockstars and it will also contain bright colors to make the project attractive and eye-catching.

The Digital Clock will be focused on teenage boys because, a lot of boys love rockstars/singers and sports fantaics (I am not saying that girls but my intention is that is will be focued on boys.)

My design situation should be used in the bedroom of a teenage boy. They can also be kept in any part of the house and they will still be able to hold the same purpose. That purpose will be to tell the time.

The clock doesn't necessarily need to be focused on Teenage Boys... it can even go to younger boys who have a passion for music or sports. It can also be appropriate for teenage girls and normal girls.

I mainly plan on using TinkerCad for this project but I will try to use blender because I believe that Blender or SketchUp because I believe they are both supposed to really good 3D Builders.

I want to make this digital clock because it will help teenagers and with knowing the time. I want to make this Digital Clock to make the life of a teenager, or even any other person's life easier.


Design Brief #2


So this design brief will be focused on creating jewellery that will be used by kids who are kids because the jewellery will not be real and so I don't think adults and teenagers will accept unreal/plastic jewellery. In the shops, people will be selling the jewellery which will definitely be created TinkerCad or maybe, just maybe, SketchUp. The colors and design will be well thought out and will follow the basic rules of how each jewellery is followed. Yet, to make it more fun, I will even make some strange looking jewellery that little girls (or maybe boys) will like.  





30/10/16

I received my Peer Evaluation from Armaan about my blogger and he has given me very nice remarks. I am happy that he liked it. Here is his Evaluation of my blog. 




If it is yes, that means that, a certain piece of work has been completed. If it says unfinished, then that means that, a certain piece of work has been incompleted, but it's partially completed. No means that that piece is not there and was never there. 

I really like Armaan's comments and I feel that his marking was quite soft and not too tough. I really do like my blogger as well and I feel that it was also well done. 


5/11/2016.

After doing all the work that said, "No" in Armaan's peer evaluation, I was able to finish the table myself. I think I did well on it this time. Since I had completed all of the unfinished work, I can now show the updated version of the Peer Evaluation. I myself actually have edited the remarks of the table WITH THE PERMISSION OF ARMAAN SO THERE IS NO CHEATING IN THE TABLE.